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ALBERT DUNOO

Featured Project

K12 -Distillation Activity​

This is interactive e-learning module on Distillation for Basic 8 Science students, using Articulate Storyline 360 to combine animations, quizzes, and learner-driven interactions featuring drag-and-drop activities, animated navigation, and reward-based certificates.

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Other Projects

INSTRUTIONAL DESIGN

Storyboard with Claude

This project is a complete and well structured storyboard of course on Data protection built with my Claude Storyboarding Skill. The Claude skill is able to assimmilate the objective of a course and using design thinking, learning sciences and instructional design strategies, it creates a comprehensive storyboard for eLearning developement.

Design Process

Elearning

Autonex Library

This is interactive course for automobile sales representatives of Autonex (A fictional Car Sale Business). The objective of the course is to helps the learners learners know the cars, their models a specifications so as to communicate better with customers (The purpose of this project it to experiment with dark/light mode)

Design Process

Elearning Gamification

Distillation Activity

This is interactive e-learning module on Distillation for Basic 8 Science students, using Articulate Storyline 360 to combine animations, quizzes, and learner-driven interactions featuring drag-and-drop activities, animated navigation, and reward-based certificates.

Design Process

Elearning Gamification

Jungle Quize

A Gamified Quiz for kindergarten learners (ages 3–6) using Articulate Storyline 360. This interactive module introduces jungle animals through engaging visuals, sound effects, and gamified activities like drag-and-drop matching, animated navigation, and reward-based to make early learning fun and memorable.

Design Process

Elearning Gamification

AnanseNet

This game teaches students the core principles of Digital Citizenship, online safety, respectful communication, digital footprint, and information literacy through an interactive game inspired by Ghanaian folklore, especially stories of Kwaku Ananse, the trickster spider.

Elearning Gamification

Design Process