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👋Hi, I am
Albert Dunoo
I am an Instructional Designer, E learning Developer & EdTech Product Designer.
I engineer learning experiences that sticks.
Welcome to my portfolio.
My Expertise
LMS Development /Admin
I develop, customise, and manage learning platforms so training runs smoothly, from course uploads and user management to SCORM/xAPI tracking and reporting.
Instructional Design
I turn complex content into clear, outcome-driven learning experiences, grounded in learning science and shaped by story boarding, action mapping and real learner data.
Elearning Developement
I build interactive e-learning multimedia content (videos, infographs, micro-learning) , SCORM/xAPI-ready courses that engage learners and work across devices with AI integration.
Educational Game Design
I use game mechanics to design game-based learning experiences with challenges, rewards, and storytelling, making learning engaging and interactive.
Graphics & Web Design
With over 8 years in design, I create clean, memorable visuals and websites that communicate ideas clearly and look great on every screen.
EdTech Product Design
I design learning products from idea to launch, shaping the research, user experience, and interface so they work for real learners and teachers in real classrooms.
My Work & Design Process
Elearning
INEC-PFRAS Course
The INEC Political Parties Financial Reporting and Audit System (PFRAS) is a web application developed by the Independent National Electoral Commission (INEC). The course equipped INEC staff with the knowledge and skills needed to navigate this new system and transform our process.
- Client: Philips consulting for INEC
- Audeince: INEC Election Monitoring Staff
- Role: Elearning developer
Elearning Gamification
Distillation Activity
This is interactive e-learning module on Distillation for Basic 8 Science students, using Articulate Storyline 360 to combine animations, quizzes, and learner-driven interactions featuring drag-and-drop activities, animated navigation, and reward-based certificates.
- Fictional Project
- Audeince: JHS Learners
- Tools: Articualte Storyline
Elearning Gamification
AnanseNet
This game teaches students the core principles of Digital Citizenship, online safety, respectful communication, digital footprint, and information literacy through an interactive game inspired by Ghanaian folklore, especially stories of Kwaku Ananse, the trickster spider.
- Fictional Project
- Audeince: JHS Learners
- Tools: Articualte Storyline
My Tools Box





Learning engineered with learning science.
CONTACT INFO
MAIL ME
hello@albertdunoo.com
albertdunoo@gmail.com
CONTACT ME
+233 53 560 6881
+233 50 848 3024
LOCATION
18 Purple Street, Lakeside Estate, Accra - Ghana - West Africa.